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2); hole_horiz = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); hole_horiz = (board_width - hole_hdist) / 2; hole_vert = (board_height - hole_vdist) / 2 + (enable_stem ? Stem_height : 0) + knob_height - cone_indents_cutdepth; for (z = [0 : sphere_indents_count]) { z_position = height - 25; // build up seven rows; middle one unused row_7 = row_6 + vertical_space/7; row_4 = row_3 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_3 = row_2 + vertical_space/7; row_4 = working_increment*3 + row_1; row_3 = row_2 + vertical_space/7; row_3 = row_2 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_3 = row_2 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_5 = working_increment*4 + row_1; row_4.

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