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2.2mm, M2, ISO14580 mounting hole position tweaks Latest commits for file README.md Latest commits for file Panels/FIREBALL VCO.png } // Gunnerkrigg Court b0f8ee4ade traces added but maybe won't keep Fireball/Fireball.kicad_prl | 2 main MK_VCO/Panels/Font files/futura medium bt.ttf // 13 SPDT switches 13 SPDT switches 1 rotary switch, 5+ positions - 10 ohms between U1-14 and U2-1 when off, more like 1M when off Glide In - diode to U2-3 - Clock In Normal - 1k to U2-8 (AND NOT short to U2-10 Clock Rate - variable resist +6k between U2-8 and U2-9 - Reset Sw - when pressed, short +12V and Reset In socket - Reset Socket to U3-3 = capacitor measurement roughly 15nF (has a resistor as well Once/Cont When in Cont mode shorts Casc Out normal to Reset In Pause CV In Feed of " /VCA" 969311f00cbb6d6ece9a25b5fb1d4e2884e468c0 Assorted updates From 4675f71e05fc19d3608ee6e5061bbe79ae432fb7 Mon Sep 17 00:00:00 2001 Subject: [PATCH] submodule update ``` ``` git clone https://github.com/georgedorn/ttrss-plugin- _comics plugins/ _comics ``` Binary files /dev/null and b/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/HOLD PORTAL.png 52a9fa26f6 achewood, gwss fix, fix for when invisiblebread has no bread Fix for component clearance, panel thickness from printer Binary files /dev/null and b/caixa_sr1.png differ Binary files a/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/HOLD PORTAL.png' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/MAGIC MISSILE VCF.png and /dev/null differ 1aa48a179a Add splits and labels to get proper hole sizes threeUHeight = 133.35; //overall 3u height panelOuterHeight =128.5; panelInnerHeight = 110; // rail clearance issues, make all power traces large Added input resistor for sync; placed everything on PCB Added input resistor for sync; placed everything on PCB Added input resistor for sync; placed everything on PCB with on-board components Add correct footprints to fireball 3c7abf2196 Move LED resistors next to transistors to save on panel wires 88bf85725f Update to 7.0, slider footprint height = 266 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34.

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