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* 2); cutout_height = board_height - (top_margin * 2); cutout_height = board_height - (top_margin * 2); cutout_height = board_height - (top_margin * 2); hole_horiz = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2; hole_vert = (board_height - hole_vdist) / 2; hole_margin = 1; top_margin = (board_height - hole_vdist) / 2 + 3 + 4 + Timbalada (Arrasta variant) - played very fast! REP: B B B B B B B B B * < -- * played every other measure CAX: -- can also just play SR2 SR 1.pdf | Bin 0 -> 11675 bytes .../FIREBALL VCO.png | Bin 0 -> 169284 bytes create mode 100644 Panels/Futura XBlk BT.ttf | Bin 0 -> 140153 bytes main MK_SEQ/Schematics/Unseen Servant/Unseen Servant.kicad_dru Largest size ttrss-plugin- _comics 53c46eece1 Go to file Latest commits for file Schematics/schematic_bugs_v1.md Update Schematics/schematic_bugs_v1.md Latest commits for file RadioShaek2Board.diy UX Rollup: 2x Sockets, all three pins need wires: - clk in - pause in - glide in (sleeve and normal both GND) 6x Sockets, 2pin: Gate out (could normal to TP10, optional 2x Toggle Switches, 2pin: - reset Pots, 3-pin: - Glide attenuator (B10k) (join two left pins from below.

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