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Switch, J-hook, https://www.nidec-copal-electronics.com/e/catalog/switch/sh-7000.pdf 4-bit rotary coded switch, J-hook, https://www.nidec-copal-electronics.com/e/catalog/switch/sh-7000.pdf 4-bit rotary coded switch, through-hole, https://www.nidec-copal-electronics.com/e/catalog/switch/sh-7000.pdf SPST Off-On Pushbutton, 1A, 30V, CW Industries P/N GPTS203211B, http://switches-connectors-custom.cwind.com/Asset/GPTS203211BR2.pdf SPST button tactile switch switch normally-open pushbutton push-button LCD D MEC 5G single pole double throw, separate symbols Quad Low-Noise JFET-Input Operational Amplifiers, DIP-14/SOIC-14 | | | | | Knobs | | Tayda | A-2939 | | | C7, C12 | 2 Fireball/Fireball.kicad_prl | 75 Panels/FireballSpell_Large_bw.png.svg | 57 create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/SolderWirePad_1x01_Drill1mm.kicad_mod create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/DIP-6_W7.62mm_Socket_LongPads.kicad_mod delete mode 100644 Hardware/PCB/precadsr_Gerbers/precadsr-PTH.drl create mode 100644 Schematics/SynthMages.pretty/SOCKET_2_PIN_Header.kicad_mod create mode 100755 MK_VCO_RADIO_SHAEK.diy create mode 100755 VCO_MANUAL_v2.pdf <-- CV In main MK_VCO/Panels/fireball_vco_14hp_v1.scad 330 lines width = 14; // [1:1:84] fm_in = [h_margin+working_width/8, row_3, 0]; pwm_duty = [input_column, bottom_row, 0]; pwm_duty = [second_col, third_row, 0]; fm_lvl = [second_col, second_row, 0]; //Third row interface placement f_tune = [width_mm/2 + h_margin, top_row, 0]; f_tune = [second_col, first_row, 0]; sync_in = [first_col, fifth_row, 0]; //left_rib_x = thickness * 1; right_rib_x = width_mm - h_margin; input_column = h_margin; bottom_row = v_margin + 12; row_2 = row_1 + v_margin + 12; //knob_radius top_row = height - v_margin; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff working_height = height * rotate_vector_cos, rotate_vector_sin * rail_depth] // top right [left_edge + height * rotate_vector_cos; [left_edge, rotate_vector_cos * rail_depth], // top right [left_edge + height * rotate_vector_cos; points = [ [left_edge, rotate_vector_cos .

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