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Copper condition "A.Type == 'via'" (condition "A.Type == 'via' && B.Type == A.Type && A.Net != B.Net" condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == A.Type" condition "A.Type == 'via' && B.Type == A.Type && A.Net == B.Net" condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == 'graphic')" (condition "A.Type == 'track' && B.Type == A.Type" (condition "A.Type == 'via'" (condition "A.Type == 'track'" condition "A.Type == 'track' && B.Type == 'track'" condition "A.Type == 'track' && B.Layer == 'Edge.Cuts'" condition "A.Type == 'track'" condition "A.Type == 'pad' && A.Fabrication_Property == 'Castellated pad'")) # clearance If desired, copy the source code for a little wiggle room on the mid surdos. Examples: https://youtu.be/frLXzG9-W3Q?t=712 (until 15:50 Key: REP: repique MSD: mid surdo (sometimes MS1, MS2, etc, if pattern spans measures or has planned variations) BSD: back surdo (L for low, H for high) R/L: accented note (right/left hand suggested * : trill, generally three very fast notes on repique/caixa, two or three for surdos row_2 = row_1 .

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