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Or additions. Cylinder(r1 = knob_radius_bottom, r2 = stem_transition_radius, $fn = top_rounding_faces); // Straight basic stem. Cylinder(h = stem_height + nothing, = stem_radius, $fn = sphere_indents_faces); height = cone_indents_height + 2 * nothing; z_position = height - v_margin*2 - title_font_size; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff.

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