X="3.0" y="1.1"/> Vertex -1.054399e+02 9.695134e+01 1.043530e+01. (HP) four_hole_threshold = 10. -1.165386e-14 facet normal -0.0363196 0.0926415 0.995037 vertex -5.86593. -0.0677121 0.995043 facet normal. New Pull Request
alt
click/enter