row_2 = row_1 + vertical_space/7; row_5 = working_increment*4 + row_1; //special-case the top if you don't want a large timer-knob style pointer? TimerKnob=0; // [0:No, 1:Yes] ////////////////////////// ////////////////////////// RingThickness = 5*1; TimerKnobConst = 1.8*1; PI=3.14159265*1; KnobMajorRadius = KnobDiameter/2; KnobMinorRadius = KnobDiameter/2 * (1 - TaperPercentage/100); KnobRadius = KnobMinorRadius + (KnobMajorRadius-KnobMinorRadius)/2; Divot=CapType; TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) cube([2, 2, KnobHeight+.001], center=true); cube([RingWidth*.5, MarkingWidth, 2], center=true); if (style == "nut"){ From 76dd29636a4f24671e78194743554d11ed4d24e9 Mon Sep 17 00:00:00 2001 Subject: [PATCH 15/18] Add jlc constraints DRC; replace order number text main MK_VCO/Panels/luther_triangle_vco_ .scad 283 lines 's take on FIREBALL VCO using AD&D 1e type faces This requires hardware de-bouncing to avoid multiple.