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= top_rounding_faces); // Straight basic stem. Cylinder(h = stem_height + nothing, = stem_radius, $fn = top_rounding_faces cylinder(h = stem_height + nothing, = stem_radius, $fn = smooth // outer pointy indicator // cube size of circle fragments in mm. Quality == "rendering") ? 0.25 : quality == "fast preview") ? 12 : 12; // overkill; currently three 3.5mm jacks needing 8mm //calculated x value of exact middle of.

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