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Hole_top - 90; DivotRadius = KnobMinorRadius*.4; // Primary knob cylinder for (i=[0 : Knurls-1] rotate([0, 0, 90 + sphere_indents_offset_angle + ((360 / cone_indents_count) * z)] sphere(r = sphere_indents_radius, $fn = top_rounding_faces); // Straight basic stem. Cylinder(h = stem_height.

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