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Main arrasta/arrasta_playbook_v0.9.txt 106 lines REP: repique CAX: caixa MSD: mid surdo (sometimes MS1, MS2, etc, if multiple measures or variations) BSD: back surdo (L for low, H for high R/L: Accented Note (right/left hand suggested)

r/l
Quieter, unaccented note
*
A trill, generally three very fast notes on repique/caixa, two or three for surdos
row_2 = row_1 + v_margin + 12; //knob_radius top_row = height * rotate_vector_cos, ]; polygon(points = points); master PSU/Synth Mages Power.

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