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(board_height - hole_vdist) / 2 + (enable_stem ? Stem_height : 0) + knob_height - sphere_indents_cutdepth; for (z = [0 : sphere_indents_count]) { z_position = height - v_margin; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff working_height = height - v_margin - title_font_size*2; working_width = width_mm - hole_dist_side, height - v_margin*2 - title_font_size; Experimenting.

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