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Thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -6.9298 6.9357 vertex -6.75462 -0.133493 7.03353 facet normal -0.665267 0.39254 0.635084 facet normal 0.500093 -0.865972 -7.30812e-05 facet normal -0.0808324 0.0818475 0.993362 vertex.

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