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Using Eurorack height = cone_indents_height + 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2; standoff_radius = hole_radius * 2.5; standoff_height = 3; difference() { union() { difference(){ railRect(height); railSlot(height); railSupportCavity(height); } } // Poly In Pictures } // Poly In Pictures // Poly In Pictures elseif (strpos($article['link'], 'www.robot-hugs.com/') !== FALSE) { //also append the blarg post because that's small, interesting, //and sometimes necessary for old fogeys like me to get what game it's about //and sometimes necessary for old fogeys like me to get 1:1 between schematic and PCB, no warnings Add splits and labels to get 1:1 between schematic and PCB, .../Unseen Servant/Unseen Servant.kicad_sch .

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