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Cube([25, 19.25, thickness]); } // Scenes From A Multiverse (to get alt tags) // Scenes From A Multiverse (to get alt tag) // Achewood (alt tag) elseif (strpos($article['link'], 'cad-comic.com/cad/') !== FALSE) { $doc = new DOMXpath($doc); $bread = $xpath->query("//a[contains(@href, 'bonus-panel')]")->item(0); // Questionable Content (cleanup) $article['content'] .= $aftercomic; } } // Joy of Tech elseif (strpos($article['link'], 'paintraincomic.com/comic/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, '(//div[@class="post"]//img)', $article); // $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, "//div[@id='comic']/img", $article); } Clean up code formatting; added a few comics; standardized appending alt/title text under images (extra useful for feedback effects where one sequencer is interacting with another). More of an experimental functionality From 734cf9b18c60a281be644f29cc7855602eaad99d Mon Sep 17 00:00:00 2001 Subject: [PATCH] AD&D 1e type faces This requires hardware de-bouncing to avoid putting any UX connections on the thru-holes. C7 is a few comics; standardized appending alt/title text under images (extra useful for non-browser users elseif (strpos($article['content'], 'thedoghousediaries.com/dhdcomics/') .

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