Y="4.3"/> Update luther's layout Update luther's layout = (working_height-v_margin+thickness) / (9); . 0.00068584 0.993356 vertex -0.762348 -4.94225 21.7809 facet normal. -1.083797e+02 9.665134e+01 1.119586e+01 vertex -1.084033e+02 9.725134e+01. Normal 9.978253e-001 -6.591506e-002 0.000000e+000 vertex 3.355953e+000 -6.285113e+000 1.747200e+001. New Pull Request
alt
click/enter