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Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/COLOR SPRAY.png create mode 100644 3D Printing/Panels/FIREBALL VCO.png | Bin 0 -> 16369 bytes main MK_VCO/Schematics/MK_VCO_RADIO_SHAEK.diy 5515 lines Binary files /dev/null and b/SR 1.pdf differ Binary files /dev/null and b/Panels/luther_triangle_vco_quentin_v3_blank.stl.stl differ Binary files /dev/null and b/3D Printing/AD&D 1e spell names in Filmoscope Quentin' e97ef3972850f598b56fc0365b7ac9a8c525cde5 Delete '3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/MAGIC MISSILE VCF.png and /dev/null differ From 73e3e5201264e94fbdc754390f9ba14dc3db9a16 Mon Sep 17 00:00:00 2001 main synth_tools/Schematics/SynthMages.pretty/C_Rect_L22.0mm_W6.1mm_P20mm_MKT_BIG_RED_CAP.kicad_mod 41 lines ec89d624dc Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/POLYMORPH.png create mode 100644 Hardware/PCB/precadsr_aux_Gerbers/precadsr-F_Mask.gbr create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Panel_Slotted_Mounting_Hole_NPTH.kicad_mod delete mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/fastestenv_Trimmer_Pot_Hole.kicad_mod delete mode 100644 Schematics/SynthMages.pretty/6.3mm_NPTH_MAXJLCPCB.kicad_mod create mode 100644 Fireball/Fireball_panel.kicad_dru working_height = height - v_margin; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff working_height = height - v_margin; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff left_panel_width = 16.5+16.5+10.5; //two knob, one jack, plus space between them right_panel_width = 12; // [1:1:84] /* [Holes] */ // // this gets added to the fab Precision ADSR with retriggering and looping modifications.