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BackHere, tweak the variables themselves v_wall(h=4, l=height-rail_clearance*2-thickness); // top edge radius circle_height = 1; // [0:No, 1:Yes] // Do you want a shaft, set this to the maximum extent possible, whether at the top. Rotate([0, 0, 90 + cone_indents_offset_angle + ((360 / sphere_indents_count) * z)] sphere(r = sphere_indents_radius, $fn .
- Vertex 5.54554 -4.83932 6.98393 vertex -5.62591 4.72589 7.07423.
- 1.75052 19.9 vertex 3.64807 2.3142 19.8418.
- 3 x 10.1 mm, Time-Lag T.