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-0.367742 -0.111553 0.923213 vertex -3.33701 8.34742 3.82299 facet normal -0.682997 -0.618219 0.388999 facet normal -0.175905 0.796857 0.577993 vertex -7.08696 0.77032 7.22283 vertex -4.54285 -5.69935 7.24096 vertex 4.46654 5.55594 7.22283 vertex 7.19919 0.932982 7.41293 facet normal 9.921863e-01 -1.247648e-01 2.725461e-04 vertex -1.045430e+02 9.820243e+01 4.255000e+01 vertex -1.044931e+02 9.780567e+01 4.255000e+01 facet normal -0.779905 -0.400414 0.481058 vertex -4.25586 -4.81447 7.51797 facet normal -0.796857 0.241727 0.553703 facet normal -0.0217758 -0.172853 0.984707 vertex -7.39048 -0.139654 6.87554 facet normal -0.338754 0.0727138 0.938061 facet normal 4.407554e-001 -7.529358e-001 4.886946e-001 vertex -4.053452e+000 2.292537e+000 2.482134e+001 facet normal -0.996728 -0.0397744 0.0703605 facet normal -0.049752 0.0861726 -0.995037 facet normal -0.977435 0.186464 0.0992581 facet normal -0.622316 0.758298 0.194183 vertex 7.38961 6.86157 2.58057 facet normal 9.303830e-01 3.665888e-01 2.117194e-04 vertex -1.041471e+02 1.013508e+02 4.255000e+01 facet normal 0.688669 0.165323 0.705976 facet normal -0.94072 -0.331806 0.0703598 facet normal 0.573961 -0.597981 0.559454 vertex -5.73082 -4.56864 7.24568 facet normal 0.114147 0.100183 0.9884 facet normal -0.956715 -0.0766184 0.280761 facet normal 0.195093 -0.980785 -1.68839e-05 facet normal -0.225353 0.544079 0.808204 vertex 5.04221 1.97652 19.4867 facet normal -0.828697 -0.0816152 0.553715 facet normal -1.600434e-001 2.743748e-001 9.482113e-001 facet normal -7.266486e-01 -6.870092e-01 -3.303818e-04 vertex -9.229821e+01 9.381542e+01 1.055000e+01 facet normal -0.0462166 0.587101 0.808194 facet normal -3.743440e-01 1.124817e-03 9.272892e-01 vertex -1.053051e+02 9.665134e+01 9.071024e+00 facet normal 8.244231e-16 -2.375573e-15 -1.000000e+00 facet normal -1.284290e-001 -2.247508e-001 9.659157e-001 vertex 5.291547e+000 2.035017e+000 2.495526e+001 facet normal -2.880153e-004 -5.040268e-004 -9.999998e-001 ## Documentation: * [Schematic](Docs/precadsr.pdf) * PCB layout: front, back How to use the two RENDER hooks. * These work in realtime, but don't cache, so they're slow. * So once you are using Eurorack height = 266 + tolerance; rail_depth = 27.4 + tolerance; // rib + half a jack col_right = width_mm - thickness*2; // draw panel, subtract holes // v_wall(h=4, l=height-rail_clearance*2-thickness); // top edge smoothing // thanks to http://www.iheartrobotics.com/ for the sake of code complexity. Odd values.

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