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Tolerance; rail_depth = 27.4 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - 25; // build up seven rows; middle one unused row_1 = vertical_space/7; row_2 = working_increment*1 + row_1; row_4 = row_3 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_5 = row_4 + vertical_space/7; cv_in_1a = [left_col, row_2, 0]; triangle_out = [width_mm-h_margin-working_width/4, row_1, 0]; fm_in = [first_col, third_row, 0]; //Fourth row interface placement triangle_out = [output_column, row_2, 0]; audio_in_2 = [left_col, row_1.

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