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Second_row, 0]; //Third row interface placement triangle_out = [output_column, row_1, 0]; triangle_out = [third_col, third_row, 0]; //Fourth row interface placement triangle_out = [third_col, third_row, 0]; fm_lvl = [second_col, fifth_row, 0]; //left_rib_x = thickness * 1; right_rib_x = width_mm - col_right; // column from edge plus hole radius h_wall(h=4, l=slider_spacing * 10 + center_adjust; right_col = width_mm - thickness*2; union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 3.04892 6.59 vertex 2.42184 -2.42184 18.1498 facet normal -0.630556 -0.768559 0.108246 facet normal -0.60732 0.740023 0.289014 facet normal 0.084637 0.279012 0.95655 vertex 0 -9.14279 3.76384 vertex 8.26214 3.54289 3.82299 vertex 8.82707 -1.75581 4.51215 facet normal -4.566418e-001 7.828570e-001 4.226265e-001 facet normal -0.575172 0.528276 0.624582 facet normal.

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