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/ (9); // generally-useful spacing amount for vertical columns of stuff working_height = height - v_margin - title_font; saw_out = [output_column, row_1, 0]; pwm_in = [width_mm - h_margin - working_width/8, row_3, 0]; pwm_duty = [input_column, row_2, 0]; fm_lvl = [second_col, second_row, 0]; //Third row interface placement pwm_in = [width_mm - h_margin - working_width/8, row_4, 0]; pwm_cv_lvl = [second_col, second_row, 0]; //Third row interface placement fm_in = [input_column + h_margin/2, row_1, 0]; fm_pot = [input_column + h_margin/2, bottom_row, 0]; fm_in = [first_col, fourth_row, 0]; //Fifth row interface placement triangle_out = [width_mm-h_margin-working_width/4, row_1, 0]; fm_in = [h_margin+working_width/8, row_4, 0]; pwm_cv_lvl = [second_col, fourth_row, 0]; pwm_in = [first_col, fourth_row, 0]; //Fifth row interface placement sync_in = [first_col, third_row, 0]; //Fourth row interface placement pwm_in = [first_col, third_row, 0]; fm_lvl = [h_margin+working_width/8, row_4, 0]; pwm_cv_lvl = [second_col, third_row, 0]; //Fourth row interface placement f_tune = [width_mm/2 - h_margin, top_row, 0]; left_rib_x = thickness * 1.2; right_rib_x = width_mm - h_margin; col_left = thickness * 1.2; right_rib_x = width_mm - thickness*2; // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 7.5203 6.0001 facet normal -0.527664 0.64416 0.55374 facet normal -0.286343 -0.11861 0.950757 facet normal -0.0464245 0.0868542 0.995139 vertex 1.52046 -7.64388 5.97318 vertex 4.25594 -6.18898 6.0001 facet normal -0.630746 -0.768414 0.108161 facet normal 0.0814915 -0.0817041 0.993319 vertex 4.18796 -4.77144 7.82405 facet normal 0.840154 0.533183 0.0992791 vertex 8.76307 4.81754 0 facet normal -0.447804 0.38247 0.808201 facet normal 9.996004e-01 -2.718511e-03 -2.813611e-02 facet normal -5.040221e-01 8.636908e-01 1.027001e-04 vertex -9.393332e+01 1.052121e+02 4.255000e+01 facet normal 9.901835e-01 -1.397736e-01 0.000000e+00 vertex -9.698326e+01 1.060829e+02 2.655000e+01 facet normal 7.640483e-01 -6.451590e-01 0.000000e+00 vertex -1.032505e+02 1.030635e+02 1.055000e+01 vertex -1.031007e+02 9.453586e+01 2.550000e+00 facet normal -0.607324 -0.740028 0.288991 facet normal -1.489777e-14 -1.000000e+00 4.384685e-16 facet normal 0.00905415 0.644981 0.764145 facet normal -0.224826 0.741154 0.632569 vertex 8.08229 3.34779 5.33536 facet normal -0.0285879 -0.0942422 0.995139 vertex 6.18898 4.25594 6.0001 facet normal 0 -0.993572 -0.113203 facet normal 0.430921 -0.255018 0.865606 vertex 0.483852 -6.94062 7.05523 facet normal -0.0761278 0.0624757 0.995139 vertex -5.31765 5.31765 6.0001 facet normal 0.940719 0.33181 -0.0703594 vertex -3.25446 -8.23926 11.2377 vertex -3.18698 8.1203 12.5948 facet normal.

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