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D="m -12.567089,3.5884071 -0.25952,-1.5e-6 -0.04325,0.098152 -0.20418,0.098312 -0.103702,-0.027396 -0.16184,0.2028757 0.04976,0.09502 -0.04954,0.2168038 -0.08609,0.063984 0.05768,0.25303 0.105308,0.02036 0.138593,0.1739229 -0.0037,0.1071966 0.233769,0.1127053 0.08159,-0.069628 0.230661,-1.4e-6 0.08159,0.069628 0.233769,-0.1127053 -0.0037,-0.1071967 0.138592,-0.1739233 0.105309,-0.02036 0.05767,-0.25303 -0.08609,-0.063984 -0.04954,-0.2168031 0.04976,-0.09502 -0.161839,-0.2028755 -0.103702,0.027396 -0.20418,-0.098309 z" d="m -12.693837,3.4536024 v 0.281728" d="m 2.9527508,8.8188983 v 0.07874" d="M 2.992121,8.8582675 H 2.913381" It's really just a quick and dirty content rewriting engine with code already written for about a dozen webcomics. Examples: Joy of Tech elseif (strpos($article['link'], 'amultiverse.com/comic/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); // Girls with Slingshots elseif (strpos($article['link'], 'threepanelsoul.com/2') !== FALSE) { Clean up code formatting; added a few due to referer checks elseif (strpos($article['link'], 'questionablecontent') !== FALSE) { $img = $matches[1]; elseif (strpos($article['content'], 'thedoghousediaries.com/dhdcomics/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, '(//div[@id="main"]//img)', $article); elseif (strpos($article['link'], 'https://web3isgoinggreat.com/single/') !== FALSE) { //no-op else { rotate_extrude(convexity=10, $fn=fn4) polygon(points=[ [x0,y0],[x1,y0],[x1,y1],[x2,y2], [x2,y3],[x1,y4],[x1,y5],[x0,y5] ], paths=[ [0,1,2,3,4,5] ]); } else if ( fsh == 0 cylinder(h=chg, r=cord-cdp*smt/100, $fn=2*cfn, center=false); shape(fsh, cird, cord-cdp*smt/100, cfn*4, chg); module shape(hsh, ird, ord, fn4, hg) { x0= 0; x1 = hsh > 0 ? Ird : ord; x2 = hsh > 0 ? Ord : ird; y0=-0.1; y1=0; y2=abs(hsh); y3=hg-abs(hsh); y4=hg; y5=hg+0.1; if ( fsh == 0 cylinder(h=chg, r=cord-cdp*smt/100, $fn=2*cfn, center=false); shape(fsh, cird, cord-cdp*smt/100, cfn*4, chg); module shape(hsh, ird, ord, fn4, hg x0= 0; x1 = hsh > 0 ? Ird : ord.

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