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Normal -0.191479 0.96264 -0.191469 facet normal -0.479367 -0.871971 0.0993685 vertex -4.25779 -9.04827 0 facet normal 0.737294 -0.221424 -0.638255 facet normal -0.796836 0.241804 0.553699 facet normal 9.804872e-001 4.851527e-003 1.965229e-001 facet normal -2.880153e-004 -5.040268e-004 -9.999998e-001 ## Documentation: * [Schematic](Docs/precadsr.pdf) * PCB layout: [front](Docs/precadsr_layout_front.pdf), [back](Docs/precadsr_layout_back.pdf) * [BOM](Docs/precadsr_bom.md) * [Build notes](Docs/build.md) How to use for rounding teh top edge. [mm] top_rounding_radius = 8; // Cylinder faces to use for rounding teh top edge. [mm] top_rounding_radius = 8; // mm from very top/bottom edge and.

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