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0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin - title_font_size*2; saw_out = [h_margin + working_width/4, row_1, 0]; audio_out_2 = [right_col, row_7, 0]; manual_1 = [left_col, row_5, 0]; cv_in_2a.

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