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* height], // top horizontal rib // h_wall(h=1.6, l=right_rib_x); // middle horizontal rib h_wall(h=1.6, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height + rotate_vector_sin * rail_depth] // top point? ]; From 32ece2d681b26731bad50902587b988d6a79e43e Mon Sep 17 00:00:00 2001 Subject.

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