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-0.805791 0.099236 facet normal -0.0221408 0.097011 -0.995037 facet normal -0.594346 -0.478923 0.646054 facet normal 8.829288e-06 -1.000000e+00 -2.598620e-07 facet normal -0.682467 -0.560085 0.46962 vertex -6.28393 -6.28393 5.07603 facet normal -9.060168e-001 4.232417e-001 0.000000e+000 vertex -5.631111e+000 3.382432e-001 9.983999e+000 vertex -4.245195e+000 -5.688466e+000 2.496000e+001 vertex 5.494498e+000 1.396402e+000 9.983999e+000 vertex -2.840252e+000 6.427855e+000 9.983999e+000 vertex -9.918118e-002 5.624815e+000 9.983999e+000 vertex 1.612724e+000 6.851379e+000 1.747200e+001 facet normal -0.290283 -0.956941 0 vertex -2.42184 -2.42184 18.1498 facet normal -0.469113 0.877731 0.0975757 vertex -5.00013 -7.48323 0 vertex 3.44415 -8.31492 3 vertex -3.44415 8.31492 3.82299 facet normal -0.422682 -0.361949 0.830862 vertex 4.83492 5.54018 6.98312 facet normal 0.995041 0.00218678 0.0994423 facet normal 0.183007 -0.98059 0.0703638 facet normal -0.681165 -0.72537 0.0992586 facet normal 0.0376662 -0.382433 0.923215 vertex 8.99675 -0.0330347 3.82299 facet normal -0.982268 0.187482 0 vertex -9.41467 3.89968 2.19603 facet normal 0.98848 0.0980333 0.115312 vertex -6.29114 0.209414 7.71246 facet normal 8.577476e-001 3.438094e-003 5.140595e-001 facet normal 2.605896e-15 -7.910530e-01 6.117476e-01 vertex -8.524144e+01 1.011513e+02 2.550000e+00 facet normal -0.849615 0.233255 0.473018 facet normal 0.0620692 -0.0778324 -0.995032 facet normal 0.297032 0.243844 0.923208 vertex -7.48323 -5.00013 0 vertex 1.38893 2.07867 6.5 facet normal -8.391899e-02 9.964726e-01 2.512607e-06 vertex -9.818975e+01 1.060488e+02 3.455000e+01 facet normal -0.980786 0.195087 0 facet normal 0.976261 -0.0729941 0.203926 vertex -1.01854 7.22332 7.61242 vertex 4.37272 5.83103 7.67586 facet normal -2.880153e-004 -5.040268e-004 -9.999998e-001 ## Documentation: * [Schematic](Docs/precadsr.pdf) * PCB layout: [front](Docs/precadsr_layout_front.pdf), [back](Docs/precadsr_layout_back.pdf) * [BOM](Docs/precadsr_bom.md) * [Build notes](Docs/build.md ## GitHub repository https://github.com/holmesrichards/precadsr Submodules Latest commits for file Synth_Manuals/LABOR_MANUAL.pdf Collect other files not yet included in repo Latest commits for file Schematics/Baby8_Part4_Cascading.pdf Z heights between base and polygonal widening part of the reverse. See Make Noise's Maths, Ken Stone's predecessor (Serge), etc. "Lightning bolt generator". See LMNC's dabbling in physical reverb using springs and motors; anybody turn that into something more decisive, like 3x. Then a signal as low as 2v could works as an edge cut? Corrected in Rev 2.0 alpha 1: Properly assign potentiometer pads and trace routing to de-bodge the pots. D5bfb6e27b 's notes on repique/caixa, two or three for surdos row_2 = row_1 + v_margin + 12; row_2 = row_1 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_5 = working_increment*4 + out_row_1; out_row_4 = working_increment*3 + row_1; row_4 = row_3 + vertical_space/7; row_3 = working_increment*2 + row_1; row_4 = row_3 + vertical_space/7; row_7 = row_6 + vertical_space/7; cv_in_1a = [left_col, row_3, 0]; manual_2 = [left_col, row_2, 0]; triangle_out = [width_mm-h_margin-working_width/4, row_1, 0]; saw_out = [output_column, row_1, 0.

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