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Servant Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/HOLD PORTAL.png' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/HOLD PORTAL.png' AD&D 1e type faces 676d1403e6 Upload files to '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/HOLD PORTAL.png' d8deca9307 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/BLADE BARRIER.png' 054c37512a Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/FIREBALL VCO.png differ Binary files /dev/null and b/Images/PXL_20210831_000949090.jpg differ Binary files /dev/null and b/Images/PXL_20210831_001017829.jpg differ Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin' e97ef39728 Upload files to '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/SPIDER CLIMB.png Normal file View File 3D Printing/Pot_Knobs/Knob_Factory.scad Executable file Unescape rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin*2 - title_font_size*1.5; saw_out = [output_column, bottom_row, 0]; pwm_duty = [input_column, bottom_row, 0]; c_tune = [width_mm/2 + h_margin, top_row, 0]; left_rib_x = 0; // [0:No, 1:Yes] ////////////////////////// //Advanced settings ////////////////////////// RingThickness = 5*1; TimerKnobConst = 1.8*1; PI=3.14159265*1; KnobMajorRadius = KnobDiameter/2; KnobMinorRadius = KnobDiameter/2 * (1 - TaperPercentage/100); KnobRadius = KnobMinorRadius + (KnobMajorRadius-KnobMinorRadius)/2; KnobCircumference = PI*KnobDiameter; Knurls = round(KnobCircumference/DistanceBetweenKnurls); Divot=CapType; TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) cube([2, 2, KnobHeight+.001], center=true); if (style == "nut"){ From 76dd29636a4f24671e78194743554d11ed4d24e9 Mon Sep 17 00:00:00 2001 .../Panels/COLOR SPRAY.png | Bin 0 -> 297934 bytes From bada0399ca1e4fb2dd01b4ec5312596f167b34e1 Mon Sep 17 00:00:00 2001 Subject: [PATCH 11/13] more fixes glide fix.

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