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Cylinder // this is just going to be fixed elsewhere 4675f71e05fc19d3608ee6e5061bbe79ae432fb7 panel(width); // Top left: clock in, speed rotate([0, 0, i * (360/RingMarkings)] cube([RingWidth*.5, MarkingWidth, 2], center=true); cube([8, 3, KnobHeight], center=true); if (Pointer2==1 cube([8, 3, KnobHeight], center=true); // Pointer1: Offset hemispherical divot sphere(r=DivotRadius, $fn=40); // Divot1: Centered cylynrical divot .

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