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// draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -9.14279 3.76384 vertex 6.50317 6.85323 3.54602 facet normal -0.630682 -0.768461 0.108208 facet normal 3.574161e-001 -6.101281e-001 7.071050e-001 vertex -4.339132e+000 3.358283e+000 2.488700e+001 facet normal 0.695445 -0.464678 -0.548115 vertex -2.63805 -1.98496 18.4724 vertex 0.4 3.09564 18.7502 vertex 2.39694 1.84575 18.8154.

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