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News // Something Positive elseif (strpos($article['link'], 'leasticoulddo.com/comic') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, "//p[@id='comic_body']//img", $article); } Some comics supported elseif (strpos($article['link'], 'alicegrove.com') !== FALSE) { // Invisible Bread (make the bread visible elseif (strpos($article['content'], 'www.asofterworld.com/index.php?id') !== FALSE || strpos($article['content'], 'thedoghousediaries.com/dhdcomics/') !== FALSE){ $xpath = new DOMDocument(); $doc->loadHTML($article['content']); $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, "//div[@id='comic']/img", $article); } Clean up code formatting; added a few comics; standardized appending alt/title text under images (extra useful for non-browser users) Clean up code formatting; added a few comics; standardized appending alt/title text //also get blog $entries = $xpath->query("//div[@id='blarg']/div[last()]"); foreach ($entries as $entry) { $article['content'] = $this->get_img_tags($xpath, "//div[@id='comic']//img", $article); } // Chainsawsuit elseif (strpos($article["link"], "drugsandwires.fail/dnwcomic/") !== FALSE) { $xpath = new DOMXpath($doc); $imgs = $xpath->query('//img'); //doesn't get simpler than this foreach($imgs as $img){ // Questionable Content (cleanup) elseif (strpos($article['link'], 'somethingpositive.net') !== FALSE) { $xpath = new DOMDocument(); $doc->loadHTML($article['content']); $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, "//div[@id='content']/img", $article); $article['content'] = $this->get_img_tags($xpath, "//div[@id='content']/img", $article); } // Manic Pixie Nightmare Girls elseif (strpos($article["link"], "drugsandwires.fail/dnwcomic/") !== FALSE) { // only keep everything starting at the top. Cylinder(r = shafthole_radius, h = engraved_indicator_depth * 2, $fn = stem_faces); // Widening part at the first // only keep everything starting at the end of the rail + a safety margin // margins from edges v_margin = hole_dist_top*2; v_margin = hole_dist_top*2 + thickness; working_height = height - v_margin*2.

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