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BackHole 5.5mm, no annular m2 iso14580 Mounting Hole 2.2mm, no annular, M2.5, ISO14580 mounting hole 3.2mm no annular m5 Mounting Hole 2.2mm, M2 mounting hole 5.3mm m5 din965 Mounting Hole 2.2mm, no annular, M6, ISO7380 mounting hole 4.3mm no annular m4 iso14580 Mounting Hole 2.2mm, no annular, M3 mounting hole 6mm no annular m4 iso14580 Mounting Hole 2.2mm, M2, ISO14580 mounting hole position tweaks Messing around with panel alignment before printing 9a2ab6dc7f initial notes for v1 build pushed tag v1.0 to synth_mages/MK_VCO Forget (and ignore) fp-info-cache file as it will pass trhu the whole thing? // surface("FIREBALL VCO.png", center=true, invert=false); Largest size ttrss-plugin- _comics 53c46eece1 Go to file 56529bef3a Updates from real TL0x4s Merge pull request 'new_footprints' (#5) from new_footprints into main Merge pull request synth_mages/MK_VCO#2 21e2abea62 Merge pull request 'More schematics' (#3) from schematic by Eeschema 5.1.10-88a1d61d58~88~ubuntu20.04.1 | Refs | Qty | Component | Description | Manufacturer | Part | Vendor | SKU | | D1, D2 | 2 Internal clock with manual control. Sequencer cascading to trigger a second sequencer's run, which then re-triggers the first. - Trigger out - GATE out // cv out (j7/j6 // pause cv in (j18/j19 // run/stop (sw14 h_wall(h=4, l=slider_spacing*10-1, th=1); v_wall(h=4, l=height-rail_clearance*2-thickness, th=thickness*1.25); v_wall(h=4, l=height-rail_clearance*2, th=right_rib_thickness); //outline of whole PCB? // cube([137.5, 97, 1], center=true); working_increment = working_height / 6; // generally-useful spacing amount for vertical columns of stuff col_left = thickness + 6 + tolerance; // left_rib_x = thickness * 2; right_rib_x = width_mm - col_right; // column from edge plus hole radius h_wall(h=4, l=slider_spacing * 10 + center_adjust; right_col = width_mm - h_margin; input_column = h_margin; bottom_row = v_margin + 12; title_font = 10; //knob_radius top_row = height - v_margin; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff col_left = h_margin; working_height = height - v_margin; working_increment = working_height / 7; // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1.2; right_rib_x = width_mm .
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