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Rib h_wall(h=4, l=right_rib_x); // middle-bottom h rib h_wall(h=1.6, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height + rotate_vector_sin * height], // top point? ]; From 32ece2d681b26731bad50902587b988d6a79e43e Mon Sep 17 00:00:00 2001 Subject: [PATCH] couple more GND-stitch vias From 77735c00cc3285131373f5cfc61b82eab5963d12 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Add scad for v3.2 From 5aaea69ed6fde3a14d8431b95cdb61f2e99d3f78 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Wondermark fix; added Oatmeal initial Binary files /dev/null and b/3D Printing/Rails/18hp_innie.stl differ Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/POLYMORPH.png' 9bb3093b2bc14210884f0107e7a2898b2161266b Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/FIREBALL VCO.png' Delete '3D Printing/AD&D 1e spell names for various modules. Aiming for noteworthy, recognizable, evocative and classic spells. Wizard / Illusionist Spells Cleric Druid Ideas for 1e and/or Holmesian Basic spell names in Filmoscope Quentin/Panels/UNSEEN SERVANT.png'.

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