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Override board outline and milled areas # (condition "A.Type == 'via'" (condition "A.Type == 'track'" From f12031bb4117bdc0bfa93734f5e1f978a14297b0 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Submodules, improved NPTH Hardware/lib/Kosmo_panel | 1 Fireball/Fireball.kicad_pcb | 2 | 1nF | Film capacitor | | | J6, J10, J11 | 1 | 10nF | Film capacitor | | | Tayda | A-1157 or A-2425 | | S1 | 1 | 10nF | Ceramic capacitor | | | ----- | --- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ----------- | ---- | ---- | ---- | | | | U1 | 1 | B20k | Potentiometer | | | | Tayda | A-1847 | | | C1, C11 | 2 | 1M | Resistor | | | J6 | 1 | 10R | Resistor | | R30 | 1 4 files changed, 37 deletions(- delete mode 100644 Envelope/Envelope.kicad_pcb create mode 100644 Schematics/SynthMages.pretty/SOCKET_3_PIN_HEADER_NORMAL.kicad_mod From 5663c8bc865b744661cf82b1abfca64d73c0f2fa Mon Sep 17 00:00:00 2001 Subject: [PATCH] Merge issues to be able to add picture 9f9f6acf76 Add notes about UX component wiring 2x Sockets, all three pins need wires: glide in (sleeve and normal both GND) 6x Sockets, 2pin: - Glide In - U1-13 (can get at from top when assembled Stop Switch - 10 ohms between U1-14 and U2-1 when off, more like 1M when off - Single Step - 12V through 10k Ohms to U-1-14, more like 1M when off - Glide In - diode to U2-3 Glide In - diode to U2-3 Glide In - ~27K to U3-8? No, transistors maybe activate? Outs: Clock Out - 1K to TP5 Latest commits for file sr1_full.png From 1e6cc98f413992554cb33b458eea58dbb7544fc2 Mon Sep 17 00:00:00 2001 Subject: [PATCH] romps with traces, vias, and this is good practice, but ho-dang what a mess a3d4f2b82e romps with traces, vias, and net links Panels/FireballSpellVertSmall.png Normal file Unescape Schematics/SynthMages.pretty/6.3mm_NPTH_MAXJLCPCB.kicad_mod Normal file Unescape 3D Printing/Pot_Knobs/scaled_french_pot.mix cube([board_width, board_height, thickness]); linear_extrude(thickness) polygon([[0,0], [(board_width-insert_width)/2, -insert_depth], [board_width-(board_width-insert_width)/2, -insert_depth], [board_width, 0]]); Update.

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