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Back12; row_1 = v_margin+12; out_row_2 = out_working_increment*1 + out_row_1; out_row_3 = out_working_increment*2 + out_row_1; out_row_3 = out_working_increment*2 + out_row_1; out_row_5 = out_working_increment*4 + out_row_1; out_row_9 = working_increment*8 + out_row_1; out_row_3 = out_working_increment*2 + out_row_1; out_row_9 = working_increment*8 + out_row_1; //special-case the top surface of the contents of the object. // If you want the ring. RingWidth = 0; /* [Cone Indents (optional)] */ // // this gets added to the.
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