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Rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height * rotate_vector_cos; points = [ [left_edge, rotate_vector_cos * rail_depth], // top point? ]; From 32ece2d681b26731bad50902587b988d6a79e43e Mon Sep 17 00:00:00 2001 Subject: [PATCH] tweaks layout with input from sam # drumkit All-in-one module with lots of analog drum voices; based heavily on Moritz Klein's work, but will need painting. Could be glued on with CA or hot glue, if the PCB enough for nut, but could work with printed spacers and existing lead lengths alpha pots: barely enough to attach knob 01bb4964a6 Add CV (and knob) controlled glide to schematic Add pulldown resistors for reset debounce cap; formatting col_left = thickness * 1; right_rib_x = width_mm - hole_dist_side - thickness; left_panel_width = 16.5+16.5+10.5; //two knob, one jack, plus space between them right_panel_width = 12; // [1:1:84] square_out = [width_mm-h_margin, row_1, 0]; fm_pot = [input_column - h_margin/2, bottom_row, 0]; pwm_pot = [input_column.

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