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6 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin - title_font_size*2; saw_out = [third_col, fourth_row, 0]; //Fifth row interface placement f_tune = [second_col, third_row, 0]; //Fourth row interface placement square_out = [output_column, bottom_row, 0]; cv_in .

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