X="3.8" y="2.9"/> { holes = holes-holes%2;// mountHoles. -8.314790e-01 -3.414617e-04 vertex -1.015464e+02 9.303519e+01 1.055000e+01. Normal -0.460564 0.643676 0.611197. -0.956711 -0.0765948 0.280779 facet normal. New Pull Request
alt
click/enter