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Sphere(r=DivotRadius, $fn=40); // Divot1: Centered cylynrical divot // Flat for D-shaped hole // D shaft shape for shaft center=true); // Flat for D-shaped hole } // Invisible Bread (make the bread visible Binary files a/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/FIREBALL VCO.png' 68726f9fe0 Delete '3D Printing/Panels/SPIDER CLIMB.png' Delete '3D Printing/Panels/FIREBALL VCO.png' da12ac6a39 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/POLYMORPH.png and /dev/null differ QuentinEF.ttf Normal file Unescape Schematics/SynthMages.pretty/eurorack_rail_hole.kicad_mod Normal file View File Panels/FireballSpell_Large_bw.xcf Executable file View File 3D Printing/Pot_Knobs/Pot Knob in Two Parts_sep.stl Executable file Unescape Schematics/SynthMages.pretty/Perfboard_3x12.kicad_mod Normal file Unescape 3D Printing/Cases/Eurorack 2-Row/2row_frame.scad Executable file View File Hardware/PCB/precadsr_Gerbers/precadsr-B_Mask.gbr Normal file Unescape rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin*2 - title_font_size; Experimenting with more panel layout ideas working_height = height - v_margin - title_font; saw_out = [third_col, third_row, 0]; fm_lvl = [h_margin+working_width/8, row_2, 0]; triangle_out = [third_col, fifth_row, 0]; //left_rib_x = thickness + 6 + tolerance; rail_depth = 27.4 + tolerance; extra_depth = 75 + tolerance; // rib + half a jack col_right = width_mm - h_margin; cv_in = [first_col, third_row, 0]; saw_out = [output_column, row_2, 0]; pwm_in = [input_column + h_margin/2, row_1, 0]; pwm_in = [input_column + h_margin/2, bottom_row, 0]; c_tune = [width_mm/2 + h_margin, top_row, 0]; f_tune = [second_col, third_row, 0]; fm_lvl = [h_margin+working_width/8, row_4, 0]; pwm_cv_lvl = [second_col, second_row, 0]; //Third row interface placement pwm_in = [first_col, first_row, 0]; c_tune = [second_col, first_row, 0]; c_tune = [second_col, third_row, 0]; fm_lvl = [second_col, first_row, 0]; //Second row interface placement fm_in = [input_column + h_margin/2, row_1, 0]; f_tune = [second_col, third_row, 0]; saw_out = [output_column, bottom_row, 0.

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