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BackArticles! Smoothing_radius = 3; // Number of faces around the knob? Knurled = 1; // [0:No, 1:Yes] // 0 if indicator faces notch, 180 if it faces away and so on. Use
New Pull Request
Articles! Smoothing_radius = 3; // Number of faces around the knob? Knurled = 1; // [0:No, 1:Yes] // 0 if indicator faces notch, 180 if it faces away and so on. Use
New Pull Request