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Back0]; audio_out_1 = [right_col, row_7, 0]; cv_in_1b = [right_col, row_6, 0]; cv_1b_atten = [right_col, row_6, 0]; cv_1b_atten = [right_col, row_1, 0]; audio_out_2 = [right_col, row_5, 0]; cv_in_2a = [left_col, row_7, 0]; cv_in_1b = [right_col, row_6, 0]; cv_1b_atten = [right_col, row_3, 0]; cv_in_2b = [right_col, row_1, 0]; saw_out = [h_margin + working_width/4, row_1, 0]; pwm_in = [input_column - h_margin/2, row_1, 0]; triangle_out = [third_col, fourth_row, 0]; pwm_cv_lvl = [width_mm - h_margin - working_width/8, row_4, 0]; left_rib_x = thickness * 2; right_rib_x = width_mm - h_margin; input_column = h_margin; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1; //right_rib_x = width_mm - hole_dist_side, height - v_margin; working_increment = working_height.
- -0.338901 0.92321 vertex -5.00013 7.48323 3.82299 facet.
- = default_label_font; title_font_size = 9; // mm.
- 9.725134e+01 1.062078e+01 facet normal -4.639141e-001 -8.140084e-001 3.495341e-001 vertex.
- Vertex -1.055399e+02 9.715134e+01 1.037452e+01 vertex -1.057951e+02 9.695134e+01.