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0.00758102 -0.10117 -0.99484 facet normal 0.995186 -0.0973393 0.0113559 vertex 6.91995 1.06598 10.3435 facet normal 0.116081 0.000213667 -0.99324 vertex -0.762348 -4.94225 21.7809 facet normal -0.288321 -0.956943 0.0336375 facet normal -0.980787 -0.195084 -0 vertex -0.927051 -2.85317 0 vertex -2.42184 2.42184 6.59 facet normal -0.630715 0.768435 0.108196 facet normal -0.645447 0.129416 0.752761 facet normal 4.784223e-001 8.781298e-001 -0.000000e+000 vertex 4.519256e+000 3.397341e+000 1.747200e+001 facet normal -0.0822158 0.828628 0.55373 facet normal -1.011997e-14 5.429241e-15 -1.000000e+00 d8eca8dc7e Go to file 74231bd333 Port in fixes from v1.0 (the one that went to the PSU? - Consider adding larger pads. Consider adding a switch } else { rotate_extrude(convexity=10, $fn=fn4) polygon(points=[ [x0,y1],[x1,y1],[x2,y2],[x2,y3],[x1,y4],[x0,y4] ], paths=[ [0,1,2,3,4,5,6,7] ]); } } // draw a "vertical" wall // h = shafthole_height, $fn = top_rounding_faces square(top_rounding_radius + pad, top_rounding_radius + pad); circle(r = top_rounding_radius, $fn = knob_faces); // @todo Calculate the convexity values based on the lower board out from under the License for more shaft shapes (rectangular, gear shaped etc.). * @todo Provide an option to chamfer rather than normally.

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