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Coarse and +12V, value unknown master PSU/Synth Mages Power Word Stun.kicad_prl", 3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin' Final tweaks before fabbing; Kosmo_panel lib update .../Kosmo_Jack_Hole.kicad_mod | 17 .../precadsr_panel_al/precadsr_panel_al.sch | 194 .../precadsr_panel_al-B_SilkS.gbr | 472 .../precadsr_panel_al-Edge_Cuts.gbr | 26 .../precadsr-panel-CmtUser.gbr | 209 .../precadsr-panel-CuBottom.gbl | 970 .../precadsr-panel-EdgeCuts.gm1 | 26 // The Trenches // The OpenSCAD default. // go positive if you want to keep it round. [mm] // Number of facets of rounding cylinder ct = -0.1; // circle translate? Not sure. Circle_radius = knob_radius_top; // just match the top of knob. "Recessed" type can be painted. CapType = 1; // [0:No, 1:Yes] // Do you want the ring. RingWidth = 0; // [0:No, 1:Yes] ////////////////////////// //Advanced settings ////////////////////////// RingThickness = 5*1; DivotDepth = 1.5*1; DistanceBetweenKnurls = 3*1; TimerKnobConst = 1.8*1; ////////////////////////// KnobMinorRadius = KnobDiameter/2 * (1 - TaperPercentage/100); KnobRadius = KnobMinorRadius + (KnobMajorRadius-KnobMinorRadius)/2; KnobCircumference = PI*KnobDiameter; Knurls = round(KnobCircumference/DistanceBetweenKnurls); Divot=CapType; TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) cube([2, 2, KnobHeight+.001], center=true); cube([RingWidth*.5, MarkingWidth, 2], center=true); if (RingWidth>0 cylinder(r1=KnobMajorRadius + RingWidth, r2=KnobMinorRadius, h=RingThickness, $fn=50, center=true); if (Pointer2==1 cube([8, 3, KnobHeight], center=true); // Flat for D-shaped hole // handle + rest of body // knurled.

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