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Reset (sw16 // clock in (j2/j11) // casc out (j14/j15 // reset/casc in (j1/j13 // gate out // RESET in // CLOCK out // input sockets surface("FIREBALL VCO.png", center=true, invert=false); module label(string, size=4, halign="center") { color([1,0,0]) linear_extrude(height) text(string, size, halign=halign, font=font); // draw a "vertical" wall } // Three Panel Soul * Scenes.

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