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Cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 9.14279 3.76384 facet normal -0.828628 -0.0822158 0.55373 facet normal 0.097973 -0.0149337.

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