3
1
Back

Your own attribution notices from the top if you want the ring. RingWidth = 0; // [0:No, 1:Yes] ////////////////////////// ////////////////////////// RingThickness = 5*1; DivotDepth = 1.5*1; MarkingWidth = 1.5*1; DistanceBetweenKnurls = 3*1; TimerKnobConst = 1.8*1; PI=3.14159265*1; KnobMajorRadius = KnobDiameter/2; KnobMinorRadius = KnobDiameter/2 * (1 - TaperPercentage/100); KnobRadius = KnobMinorRadius + (KnobMajorRadius-KnobMinorRadius)/2; Divot=CapType; TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) pow(KnobMajorRadius-KnobMinorRadius,2)))) - 90; DivotRadius = KnobMinorRadius*.4; // Primary knob cylinder for (i=[0 : RingMarkings-1] rotate([0, 0, 90 + sphere_indents_offset_angle + ((360 / cone_indents_count) * z)] sphere(r = sphere_indents_radius, $fn = sphere_indents_faces); height = 128.5; // A little less then 3U // Thickness of module (HP) width = 36; // [1:1:84] square_out = [third_col, fourth_row, 0]; triangle_out = [output_column, row_2, 0]; triangle_out = [width_mm-h_margin-working_width/4, row_1, 0]; f_tune = [width_mm/2 + h_margin, top_row, 0]; left_rib_x = thickness * 1; right_rib_x = width_mm - h_margin; out_row_1 = v_margin+12; row_2 = working_increment*1 + out_row_1; out_row_5 = out_working_increment*4 + out_row_1; out_row_4 = out_working_increment*3 + out_row_1; out_row_3 = working_increment*2 + out_row_1; out_row_4 = out_working_increment*3 + out_row_1; out_row_4 = working_increment*3 + row_1; row_3 = working_increment*2 + row_1; //special-case the top square(smoothing_radius+pad,smoothing_radius+pad.

New Pull Request