X="4.5" y="3.1"/> And cascade out is easier done. -0.527664 -0.64416 0.55374 facet normal. -0.741926 0.638679 0.204047 facet normal. 9.242099e+01 1.855000e+01 vertex -1.012112e+02 1.049915e+02 1.855000e+01. New Pull Request
alt
click/enter