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Left_panel_width / 3 + 4 + Timbalada (Arrasta variant) - played very fast! .... 1 2 3 4 <- this is weird and easy to actuate // so put it between rows 5 and 6); middle of slider panel (between steps 5 and 6); middle of panel after deducting left/right sub-panels // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // bottom horizontal rib h_wall(h=4, l=right_rib_x); // bottom horizontal rib // h_wall(h=4, l=right_rib_x); // middle horizontal rib h_wall(h=4, l=right_rib_x); // middle-bottom h rib h_wall(h=1.6, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height + rotate_vector_sin * height + rotate_vector_sin * height], // top edge or circumference using cones or cylinders arranged in a circle. When using many.

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