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Back How to apply smooth = 20; // tweak on this script here. Arrow_indicator = true; smooth = 20; // // Decorations // // Enable rounding of the object. HoleDepth = 10; // [1:1:84] square_out = [output_column, row_2, 0]; audio_in_2 = [left_col, row_5, 0]; cv_in_2a = [left_col, row_5, 0]; cv_in_2a = [left_col, row_3, 0]; c_tune = [second_col, second_row, 0]; //Third row interface placement f_tune = [width_mm/2 + h_margin, top_row, 0]; left_rib_x = 0; // (2) FIXED AND DERIVED MEASURES.

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