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(strpos($article["link"], "sorcery101.net/the-city-between/thebettertofindyouwith") !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = preg_replace('#(width|height)="150"#', '', $article['content']); if (preg_match("@.*?(.*)@", $article['content'], $matches)) { } else if (two_holes_type == "opposite") { } else { cube([12.25, 19.25, thickness]); } module knurled_finish(ord, ird, lf, sh, fn, rn [ ord*cos(lf2), ord*sin(lf2), h2] ], triangles=[ [0,1,2],[2,3,0], [1,0,4],[4,0,7],[7,8,4], [8,7,9],[10,9,7], [10,7,6],[6,7,0],[3,6,0], [2,1,4],[3,2,6],[10,6,9],[8,9,4], [4,5,2],[2,5,6],[6,5,9],[9,5,4] ], convexity=5); } } module eurorackMountHolesTopRow(php, hw, holes module eurorackMountHolesBottomRow(php, hw, holes } module indentations() { if(indentations_sphere == true } } Clean up code formatting; added a few comics; standardized appending alt/title text under images (extra useful for non-browser users $entries = $xpath->query("//div[@class='entry']"); foreach ($entries as $entry) { $article['content'] = $this->get_img_tags($xpath, '//td/img[contains(@src, "/comics/images/")]', $article); // Jesus & Mo elseif (strpos($article['link'], 'www.robot-hugs.com/') !== FALSE) { $doc = new DOMDocument(); $doc->loadHTML($article['content']); $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, "//div[@id='imgdiv']//img", $article); // Doghouse Diaries, which has the right sub-panel top_row = height - v_margin; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1; //right_rib_x = width_mm - hole_dist_side, hole_dist_top); echo("Putting a hole with radius: ", hole_r , " at ", width_mm - 10 - center_adjust; center_col = width_mm/2; vertical_space = height - v_margin - title_font_size*2; saw_out = [h_margin + working_width/4, row_1, 0]; pwm_in = [input_column - h_margin/2, bottom_row, 0]; pwm_pot = [input_column + h_margin/2, bottom_row, 0]; pwm_duty = [width_mm - h_margin - working_width/8, row_2, 0]; f_tune = [h_margin+working_width/8, row_2, 0]; triangle_out = [third_col, third_row, 0]; saw_out = [output_column, bottom_row, 0]; cv_in .

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